evankstone
09-07-2007, 06:03 PM
I'm having a little trouble with event timing, I think...
I have a function that determines if a grid cell in the first row is visible in the viewport and starts editing in that cell if it is visible, and it seems to work fairly well.
The only problem is that I'm doing some anchoring & jockeying of the grid's position too, so what I really need is to trigger this function when all the loading/rendering/moving is done.
The only problem is that it's all dependent on event timing, so what would be the best solution for calling this function when all that other stuff is done?
thanks!
I have a function that determines if a grid cell in the first row is visible in the viewport and starts editing in that cell if it is visible, and it seems to work fairly well.
The only problem is that I'm doing some anchoring & jockeying of the grid's position too, so what I really need is to trigger this function when all the loading/rendering/moving is done.
The only problem is that it's all dependent on event timing, so what would be the best solution for calling this function when all that other stuff is done?
thanks!